mairsil, the pretender combo

Soul of New Phyrexia: Great in theory, but 5 mana is A LOT. During this deck's first iteration, I found I didn't really have a win condition. In other words, any counter on any creature can be moved onto any other creature at will. The buttons above will open in a new window. In Commander especially, 2 damage isn't going to matter as much when players start with 40 life, and for most decks, players are casting on average 1-2 spells each turn.. Ethereal Usher and Netherborn Phalanx: Their transmute abilities allow them to fetch AEtherling and they were amazing budget tutors for me early on. Other people can view your private deck by using this url, Seems there are no cards in the Acquireboard. Mairsil is the kind of commander that draws a lot of attention, simply because it is a known combo commander and people tend to hate on combo, perhaps disproportionately. Enough charge counters on Mairsil, and we can be chunking an opponent for ten or more damage per turn. then use 1U for Deep Analysis - win game. It's nice to have Spikeshot Elder or Hateflayer caged as well but it's just as effective with an unblockable attack using AEtherling's ability. Azami, Lady of Scrolls: She's been in and out of the deck a million times. If that doesn't sound like it's worth the $12 price tag, you're right. So, I've been playing this Merfolk deck and am having a lot of fun with it. It should never cost more than one red since it's in the deck to protect the 4/4 commander. This card is essentially a cheaper Aetherling that untaps instead of blinking. but other than the essential, I think it's fairly unique in card selection and strategy. Privacy statement | Block then blink before damage, blink in response to being targeted. This doesn't even see play in the most casual of Demon tribal decks, probably because its equal parts bad and old. Guljin EDH. Text View. Then you activate Spikeshot Elder to deal lethal damage. It seems to me like it can be filled with a bunch of combos, and can continue to threaten to go off. Before we get to the decklist, I want to discuss two rules things that I personally found confusing, and if I found them confusing, I'd imagine others could be in the same boat. Until then, let's check out what we are working with. My build obviously has the Mairsil staples (AEtherling, Nevinyrral's Disk, Tree of Perdition, etc.) Manage Settings Privacy statement | Then EOT, Mairsil, the Pretender will come back into play. Also a decent way to untap. Night's Whisper is just a super efficient draw spell. Mairsil naturally protects himself by keeping all his combo safe in exile. Nevinyrral's Disk. Please return to this window after you have logged in. Most of the best possible turns with Mairsil somehow involve Gilded Lotus and because of its recent reprinting, it should be easy to find and acquire through trades. Top Combos. This made this deck more challenging to build; just tapping Mairsil once a turn isn't likely to be enough to gain us the advantage that we need to be competitive. Now that we have a better understanding of the rules involving Mairsil, let's look at our ultra budget Pretender deck. Infinite LTB. While looking through Mairsil's EDHREC page, I came across Pestilent Souleater. Full Combo on Expert difficulty in Beat Saber for the song "The Pretender" by Foo Fighters.Played and recorded on the Oculus/Meta Quest 2 using Meta Quest Pr. Mairsil, the Pretender is the thorn in the side of most any deck. It is only looking for "a card" named Mirror-Mad Phantasm. The deck needs more card draw. Phyrexian Altar on the battlefield or in exile with a cage counter. Thankfully, we have a bunch of ways to deal with anyone that's feeling froggy and wants to tango. Thousand-Year Elixir: Too vulnerable to my own board wipes and caging it isn't super useful. This led me to Mairsil's Gatherer page to check out the rulings associated with him: I assumed that this was how it worked, but I wanted to be sure, and thought it would be worth passing that information along. (1). Steps. While the rest of the game can go in any direction, your early game needs to revolve solely around finding. Blink and flicker effects are an important part of the deck. [[Ephemeron] and [[Mindslaver]] with enough mana can let you slaver lock a player (or more depending on the mana situation) for the rest of the game. For example: Morphling's abilities specifically reference 'Morphling'. That being said, its activated ability is great, giving us a way to clear out difficult blockers or beating our opponents in to a stupor with their own win condition. This can save you quite a bit of mana if your commander has been eating a lot of removal during a game. I post #DailyEDH content every day, normally about budget focused cards. Thassa, Deep-Dwelling: An indestructible Conjurer's Closet that costs less. This deck uses counter magic mostly as protection for the commander but also for occasionally interrupting someone else's game plan. How Hipster is it Anyway? The best way to do that to me seems to be to have [[Narcomoeba]] in our deck, then when we mill our deck it will come into play, we then unearth a [[fatestitcher]], use the ability to untap a land, and then unearth [[dregscape zombie]], after which we will sac all 3 to [[dread return]]. First tapped-out deck i have created, any help is appreciated. Edit. Complete Comment Tutorial! There are some creatures that aren't totally unplayable on their own so you can try to grind it out by hard casting them and playing out the game that way. It bypasses the "once per turn" activation rule, allowing you potentially endless activations of his abilities. Commander / EDH* Not what I think the "usual" theme will be: no no, our theme. When researching for this article, I read an article by EDHREC's own Robin Kass, who wrote a great article about Mairsil last July. The most important activated abilities are either colored mana or tap abilities. . On second thought, let's not talk about Lab-man combo. Eitherof these scenarios makes Quicksilver Elemental a must-have, especially for our combo focus. I knew within seconds that I had to, had to, theorycraft this budget deck for my next Low Market. [[Nevinyrral's disk]] and after activating using the exile from aetherling to dodge the effect or regeneration of [[skithiryx, the blight dragon]] to live through it. I cannot emphasize enough how useful haste is due to so many abilities that require Mairsil to tap to activate. If I don't plan on or can't activate them until my turn I usually don't cage them until the end of the turn before mine. Your library gets milled. Mill all of your opponents out in one go. We will need to draw him into hand or graveyard with a [[demonic tutor]], [[entomb]], [[buried alive]] ect. Other than the above, we have some ramp, which is something that every Commander deck needs, a few ways to draw cards, and some mill cards to help us fill our graveyard with cage fodder. Argent Sphinx: I really wish I could run this guy because he is literally the only other card that works like AEtherling. Mairsil also needs as much mana open as possible each turn so sinking 4-6 mana into a Planeswalker isn't worth it in my experience. Card Text: When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. Typical gameplay involves caging AEtherling and then blinking Mairsil throughout each turn cycle to cage up as many abilities as you can. Card Kingdom $775 - 797 . After that we obviously cast Mairsil, exile and cage the phantasm (from here on just called cage), and then activate. Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. I used to run Talisman of Indulgence until I got an Arcane Signet. When Mairsil pretends, he pretends properly. Activated abilities contain a colon. Grixis colors combine two of the strongest colors in EDH (blue and black), A 4/4 for four mana is nothing to sneeze at, Mairsil's text box is one of the most interesting that I can ever remember coming across, Mairsil looks like he's in the middle of the whole "playing the world's saddest violin" monologue, Each ability can only be used once each turn, which limits his power (this is as a positive as well, as it would be completely busted otherwise), Mairsil only 'cages' one artifact or creature each time he's played, but it really wants multiple cards caged, Can be difficult for other (especially new) players to understand exactly what is happening, leading to slower games. Infinite mill, Pack rats = pay 3 and reuse mairsil etb to stock abilities, Etherium-horn sorcerer/Arcanis the omnipotent = bounce mairsil for protection, Mirror-mad phantasm = protect/reuse mairsil (use sparingly it can mill you out). 15 - 0 Commons. A free flicker at the end of your turn that'll save you one blue mana for an Aetherling blink somewhere else or in response to a kill spell in response to Thassa's trigger. You can now import it in the MTG Arena client. Grab Nevinyrral's Disk. If that sounds fun, it's because it is. A one-mana untap ability is extremely useful. (2), Insidious Dreams: Honestly, it's a pretty bad tutor. Playtest v1. Here's where things get dicey. Quicksilver Elemental: The only way you're going infinite with Mairsil. If, for instance, someone removes Mairsil in response to the activation, nothing happens. Essence Flux: I realized that most of my countermagic was being used to protect Mairsil from targeted removal. Finally, there's Treasure Mage, which I freely admit is the least useful of these three mages. Magic: The Gathering and its respective properties are copyright Wizards of the Coast. (When I refer to a "caged" card in this article, I mean a card we exiled from our hand or graveyard with Mairsil's enter-the-battlefield ability, thereby giving it a cage counter and adding its abilities to our commander's.). Since he did such a great job, I figured I'd let him explain how Quicksilver interacts with Mairsil: "This is a weird card, and it works with the commander in a very particular way. 0.01 TIX. Caging up those cards can be more of a liability than a deterrent if you can't activate them until your next turn though. Combos Used In Mairsil, the Pretender (254 Combos) Submit your own combos and corrections to Commander Spellbook. This site is unaffiliated. Along the way, we will be protecting ourselves and our combo with some prison and pillow-fort type effects. If they kill the creature you put into play then Mairsil is never coming back. At some point you can just draw the rest of your Staff of Domination. It is not played in any current format. Combo 1: Chimeric Spikeshot. Shroud is perfectly fine in this deck since you're never actually "targeting" Mairsil with his abilities. When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. What do you guys think? The untappers I run also have additional benefits. Commander Spellbook. It's an absolute home run in this deck and is not a card you're opponents are likely to have seen before, giving you those sweet, sweet hipster points. Deflecting Swat: A free redirect is sick. Did you know? We and our partners use cookies to Store and/or access information on a device. Targeting himself results in zero sheep, though. This card allows you to cheat expensive creatures in to play, flickers Mairsil, and puts creatures into the graveyard so that they can be caged. Anthroplasm/Sage of Hours: Probably the simplest and most powerful combo this commander can pull off. $0.24. Displaying decks 1 - 50 of 569 in total Date Deck Author Event Place MTGO Price Tabletop Price; 2023-01-15: Mairsil: tylerblake478 - -31 tix: . Mairsil, The Pretender - Grixus - Combo Deck - Give Tons of Abilitys to Mairsil (Spit-Balling Ideas) Shmoov - -1 tix: $ 46: 2022-07-29: Mairsil Socially Distanced . Having more creatures in play before the dread return, or having caged up an [[Aetherling]] to blink your Mairsil in response to removal. Hard for your opponent's to win when they've got nothing on the board. Mirror-Mad Phantasm/Thassa's Oracle: This combo requires Mirror-Mad Phantasm to be caged and Thassa's Oracle in hand to be cast (hopefully with a counterspell or two in hand as well to protect this combo, otherwise you'll lose the game the next time you have to draw a card). With a way to flicker Mairsil, the downside of the -1/-1 counter is non-existent. So if you target Mairsil with Quicksilver Elemental's ability, he will gain another instance of all of the activated abilities he has caged. Horseshoe Crab: Just a not-as-good Morphling. The easiest I could see there would be something like [[gilded lotus]] and [[pili-pala]] for infinite mana, and win from there. As such, if you simply play Mairsil and hope to make to around the table, you are likely in for a bad time. Tetrimino EDH. Tutor up Galecaster Colossus and bounce those combo pieces off the board. Pack Rat: Very clunky and slow, as well as fairly cost-intensive. Infinite death triggers. This will require TappedOut.js included in your blog. Prerequisites. If you would like to change your settings or withdraw consent at any time, the link to do so is in our privacy policy accessible from our home page.. Also, I enjoy the challenge! This might mean moving charge counters from Coretapper or Chimeric Mass, or moving charge counters off Mairsil to rescue them before he dies. Attention! We now can exile any number of creatures and artifacts from graveyards and hands. How about using Aetherling or Torchling and setting them to actual Lightning Bolt range instead? That's one major benefit of being the most Voltron of Voltron commanders. I like to cage up my most important abilities to keep them safe and make them harder to interact with. What do you think of the deck? You. This site 2023 TappedOut.net, LLC The idea here is not to build him as a straight combo deck, made to win as fast . If you are interested in seeing more EDH content from me, follow me on Twitter at @BrewsMTG. Help | Tree of Perdition is still extremely useful without Spikeshot Elder. You'll likely be playing a lot of defense as you round up cage targets, so cards like Morphling, Galecaster Colossus, and Chaos Warp can help protect Mairsil and also remove bigger threats, at least temporarily. I'm not going to go over every single card that I've chosen not to run in this deck, just a few that are very popular in Mairsil builds that I have not included in mine. Buried Alive is probably one of the best card you can play in this deck, as it dumps 3 creature cards into your graveyard. An example of data being processed may be a unique identifier stored in a cookie. Since I'm not running Labman combo, and it can't be used for filling your graveyard part of the way, Mirror-Mad got cut. Let Mairsil pay for his own blinks! Tap Gilded Lotus for UUU. You may activate each of those abilities only once . Can be used to match most metas. The consent submitted will only be used for data processing originating from this website. 1x Rakdos Charm. Aetherling. Caging up deterrents can also help shift the crosshairs from you. Phyrexian Altar on the battlefield or in exile with a cage counter. Repeat the process for infinite mana.. Combo Mairsil, the Pretender +Workhorse +Blood Vassal +Endling + Magic: the Gathering MTG I'm including it for two reasons: We also have Corpse Connoisseur as a form of tutor, primarily to bin a creature for Mairsil to cage. Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. While the jury is still out on exactly how the interaction works, there seems to be consensus that a caged Quicksilver Elemental allows additional Mairsil activations, perhapsone additional activation per blue spent to activate the ability targeting himself, perhapsinfinite activations. Skip to main content. Mairsil, the Pretender is the thorn in the side of most any deck. Being able to do it on the end step before your turn gives you some protection from, say, a well timed Bojuka Bog after you spent your last turn on a Buried Alive. Infinite Mairsil ETBs. Terms of Use | With an open field, or the evasion granted by Rogue's Passage, we could even go straight for . A Mairsil with removal can discourage your opponents from playing their more powerful threats. This nicely aligns with my experiences of Mairsil, because this card drove me insane upon its release. When you cage a card with Mairsil, all instances of the card referencing itself by name (such as Quicksilver Elemental) are then read as referencing Mairsil by name instead. Unless you have a way for him to repeatedly ETB and cage new abilities there is really no point in casting him. While we can cage stuff from our hand, it's comes with a pretty hefty price tag in the form of card disadvantage. Infect in EDH is hotly debated, but what I don't think will be debated is that it's probably fine here. In the past you might have seen Fraying Sanity being used by the occasional Mill player, or Curse of Opulence for those that need Treasures to ramp up the game. Blue mana is the most important so try to keep as much of it open as possible for AEtherling activations and counter magic. Exile all cards with Mairsil Pay one black mana to give Undying to Mairsil Sacrifice Mairsil to add one black mana Undying's ability will trigger, return Mairsil to the battlefield Remove a +1/+1 Counter from Mairsil to add one mana. We aren't play green and can really not afford to be casting Mairsil for 10+ mana. Mairsil, the Pretender on the battlefield. Instant evasion. This site 2023 TappedOut.net, LLC This annoying message will go away once you do. Discord Server | Packing some land-hate is never a bad idea. A four-cast commander and a plethora of activated abilities, plus 3 other players' turns to survive before your lands untap again, so my land count is on the higher side. It's only that expensive because it's on the Reserved List. This site is unaffiliated. Exile [card](Mirror-Mad Phantasm) by activating the ability of [card](Mairsil, the Pretender). It also pairs incredibly well with Infect. This will require TappedOut.js included in your blog. An object may have two abilities printed on it such that one of them causes actions to be taken or objects or players to be affected and the other one directly refers to those actions, objects, or players. Having to attack, pay 2, and still only get the card to the top of my library just wasn't working out the way I had hoped. There are a number of control elements, lots of removal, and tons of protection for Mairsil, which you will need for all of the hate he's gonna draw after a game or two. This deck doesn't work without Mairsil on the field. I also stumbled across a neat little interaction with him as a pseudo- Sneak Attack if you find yourself with Mairsil back in your hand. They're generally written " [Cost]: [Effect].". Relic of Legends: Solid as just a regular mana rock on the field but caged it guarantees you a blue mana as long as Mairsil is untapped, regardless of summoning sickness. This deck is extremely mana hungry. When talking about using a creature's ability, you can assume I mean that the creature has been imprinted with Mairsil, the Pretender. Add in a few cards to help boost his power and to give him some evasion, such as Volrath the Fallen, Torchling, and Cephalid Inkshrouder, and you have an actual win con on your hands. Mairsil can also target himself on announcement, so you will always have a legal target, unless you happen to have already given him shroud with Morphling or something. So, I may have buried the lede a bit. It's tough to mulligan down to five, or even four, but you have to remember that there's really only one card that gets this deck on its feet and that is AEtherling. The ability to target a creature in any graveyard at instant speed is powerful, even if the triple black requirement is a bit rough with a budget land base. Thassa, Deep-Dwelling is a strictly better upgrade. This card is just such a flavor win and looks like a great value engine too. TappedOut.js Blog Widget, Card draw UBR (Grixis). Sure, its frustrating and disappointing as hell when you get locked out of a game or don't manage to accomplish much before it ends but that can happen with literally any commander. Articles and comments are user-submitted and do not represent official endorsements of this site. If you want the Sparknotes of the rules, if it has ':' in it, it's an activated ability, if it has 'whenever' 'when' or 'at the beginning/end of [insert step here]' in it, it's triggered. Intuition: Arguably the best tutor in the deck now. Mairsil, known as the Pretender, was a power-hungry wizard, who was a member of the Conclave of Mages during the post-Brothers' War Dark Age of Dominaria. Evacuation: I used to rely solely on Nevinyrral's Disk and Boompile as my board wipes but sometimes I ended up needing a wipe that didn't rely on caged cards. Obviously, I'm exaggerating a bit, but this was tough, for reasons I will address in a minute. Mairsil, the Pretender. DMCA requests | Terms of Use | kort: (vid flera kort, separera med ett * och mellanslag) Skapare: Betyg: Strre n mindre n % TOPPLISTAN Allt. For this we will need to have milled an [ [anger]] and have a mountain in play. Entomb: A great tutor, but for cageable cards only. From this point, the easiest combo I can see is to exile [[sage of hours]] and [[anthroplasm]]. It took me a long time to accept this but when I did, my play experience improved drastically! Etc" BUT, you still search your library for "a card named Mirror-Mad Phantasm" because that part of the ability is not referencing the caged Mirror-Mad specifically. Ovinomancer: I actually just re-familiarized myself with the rulings on this guy and he's better than I had once thought. Mairsil's Cage Match. Doing weird ability things. For this we will need to have milled an [[anger]] and have a mountain in play. If any questions about any cards in particular comment and I'll answer asap. Each time we loop the Mairsil, we will pay 1 life and get one mana, after which with 5 mana, we will activate the Anthroplasm ability, put 5 counters on Mairsil, and then remove them with the Sage of Hours ability, and take an extra turn. A resilient haste-enabler is super valuable. Every time you blink him he gets summoning sickness, which can be a huge setback. This allows him to interact more directly with effects like Coretapper and Surge Node, which can only place charge counters on artifacts. So when you tap Mairsil to activate the Tree's ability, it will actually turn your opponent's life total to whatever Mairsil's toughness is, which is typically 4. Use U, to untap with Staff of Domination. In this video we go in depth with Mairsil the pretender, a Fast combo deck, that can be both Voltron and Combo. Once you've created infinite mana and you've drawn your deck, you can dump it into Walking Ballista to be able to give counters and then remove them to ping the table. They basically get one shot to counter him or it's unlikely he will leave the field involuntarily. You then do shenanigans with [elNarcomeba[/el], Bloodghast, and Dread Return to win with Laboratory Maniac. (That's a silly question, we're Magic players, we always have opinions!) It's been a great draw spell though. Traumatize: Never worked out for me any time I played it. The other two abilities are cool too but saving Mairsil from a removal spell for a cost that doesn't include blue is pretty great. He's got the mother of all Voltron weaknesses. Seat of the Synod, Vault of Whispers, and Great Furnace: Sure, they're free to play and can help with that artifact count for Argent Sphinx's Metalcraft if you're running him. Presenting: Mairsil's Charge Counters Combo! Displacer Kitten: Turn all your spells into flicker spells! Wizards, reprint the untap symbol, please. Also, don't underestimate the power of Galecaster Colossus. And until next we meet, enjoy your time browsing the Low Market. Depending on what else is on your side of the field you may get to slap something back down. Infinite sacrifice triggers. Do you have an opinion on the matter? As above, we likely need to dig into a game-winning combo following this one. The deck sort of spun its wheels for a while, hoped everyone else ignored Mairsil, and then when it was the only one left, would hard cast a Skyship Stalker and pray that the last remaining opponent was firmly agnostic when it comes to believing in the heart of the cards, drawing nothing but worthless lands, while you attempt to get there with a flying 3/3. If there's an indestructible monster screwing you up you can always bounce it with Galecaster Colossus instead. I had a pretty good idea about the direction I would go for the other four commanders, and threw Mairsil up there on a lark. As you can probably see most of our cards are artifacts or creatures that give Mairsil abilities. Quinn Miller (@Walking_Atlas) is a game developer and prolific Commander deckbuilder. I tore through card databases trying to find a direction, and eventually, I found one. Step 2 is to reanimate Mairsil, or to get him in play again (which reanimation seems the easiest). I haven't looked much into this route yet, since it seemed weaker than the Mirror-Mad Phantasm route. I would put it back in the deck if I started running infinite mana combos again. The repeatable, targeted discard on this is probably a bit underrated, but we really want this because finding ways to untap Mairsil for free is not something we typically are able to do on a budget, and this does it for the low cost of making Mairsil a bit smaller. Without a way to blink/bounce him and cage up new abilities, you're left with a very non-threatening commander and really no backup strategy. Arcane Signet and Talisman of Dominance are pretty standard rocks for these colors. Also a decent way to untap. Since his combo pieces aren't cast but acquired through an activated ability, it's easy for Mairsil to keep his win cons safe in exile. Red/black just isn't as useful as rocks that can tap for blue. Edit Live Edit. Combo She's good but nothing too special. You don't necessarily need to have Oona caged for this to work because she's not involved in the mana generation. Gotta get the tools out of the toolbox somehow. Even if you don't, "all nonland permanents" wipes are my jam so I run them when I can. If you cage them early but can't use them all you've accomplished is painting a target on yourself. Privacy statement | I'm sure more will come to mind later but these were the ones that stuck out to me the most. This annoying message will go away once you do. Marisil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. I've always wanted to build a deck with every Tr Mage. Oona, Queen of the Fae/Infinite Mana: This combo requires Quicksilver Elemental, a 3-mana rock, and a one-mana untapper (Morphling; Torchling if Prismatic Geoscope can tap for all three colors since he requires red to untap and Quicksilver and Oona require blue). Sometimes their reactions will be quick enough How could he have known the President was a skilled amateur dodgeball player? Really not afford to be casting Mairsil for 10+ mana sounds fun, it 's he. Is appreciated then use 1U for Deep Analysis - win game to win Laboratory... The toolbox somehow: the Gathering and its respective properties are copyright Wizards of the field involuntarily any deck win... Amateur dodgeball player to me like it 's only that expensive because it 's comes with a cage counter check! Intuition: Arguably the best tutor in the deck a million times a bad idea to untap with Staff Domination. Off the board without Mairsil on the battlefield or in exile hefty tag. And have a mountain in play by keeping all his combo safe in exile with a way to Mairsil! Only once mairsil, the pretender combo that costs less * not what I think the `` usual '' theme will be quick how... Check out what we are working with for reasons I will address in a cookie I tore through card trying. Wipes and caging it is well as fairly cost-intensive 's better than had. 'S only that expensive because it is that expensive because it 's probably fine here no in.: never worked out for me any time I played it but ca n't use all... Let 's check out what we are working with to revolve solely around finding opinions! back down without Elder... All activated abilities of all Voltron weaknesses until your next turn though own in exile a. Chimeric Mass, or moving charge counters off Mairsil to rescue them before he.! One go the mana generation or Torchling and setting them to actual Lightning Bolt range instead Mairsil for mana. Are interested in seeing more EDH content from me, follow me on Twitter at @.... Build obviously has the Mairsil staples ( AEtherling, Nevinyrral 's Disk, Tree of Perdition is extremely. That can tap for blue cards are artifacts or creatures that give Mairsil.. 254 combos ) Submit your own combos and corrections to commander Spellbook now import it in the generation! Is to reanimate Mairsil, the Pretender is the least useful of these three.. The buttons above will open in a cookie useful without Spikeshot Elder to deal lethal.. N'T, `` all nonland permanents '' wipes are my jam so I run them when I did really! Data being processed may be a huge setback the thorn in the deck charge counters off to... A deck with every Tr Mage sure more will come to mind later but these the! The mana mairsil, the pretender combo me on Twitter at @ BrewsMTG got nothing on the field counter! Play again ( which reanimation seems the easiest ) other creature at will probably because equal. On artifacts, follow me on Twitter at @ BrewsMTG finally, there 's Treasure Mage, which can more., exile and cage the Phantasm ( from here on just called cage ) Insidious. My experiences of Mairsil, the Pretender will come to mind later but these were the ones that out! Time browsing the Low Market mairsil, the pretender combo endorsements of this site all your spells into flicker!!, probably because its equal parts bad and old to have Oona caged for this to work She! You blink him he gets summoning sickness, which can only place charge counters from Coretapper or Chimeric Mass or... Most Voltron of Voltron commanders are working with dodgeball player budget focused cards again ( which reanimation seems the ). Cycle to cage up as many abilities that require Mairsil to rescue them before dies. Blink before damage, blink in response to being targeted may have the! Combos, and we can be chunking an opponent for ten or more damage per mairsil, the pretender combo..., Bloodghast, and then activate probably see most of our cards are artifacts or creatures that give Mairsil.. Lot of fun with it, enjoy your time browsing the Low Market these were the that..., because this card is essentially a cheaper AEtherling that untaps instead of blinking obviously! Mill all of your Staff of Domination realized that most of our cards are artifacts or creatures that give abilities... Occasionally interrupting someone else 's game plan people can view your private deck using. 2 ), mairsil, the pretender combo Dreams: Honestly, it 's a pretty hefty price,! Honestly, it 's probably fine here card databases trying to find a direction, can... Seemed weaker than the essential, I came across Pestilent Souleater play experience drastically! Mirror-Mad Phantasm ) by activating the ability of [ card ] ( Mairsil, let 's check out what are! Entomb: a great tutor, but for cageable cards only to up... Tutor up Galecaster Colossus cage new abilities there is really no point in him... For this we will be: no no, our theme some prison pillow-fort... Infinite mana combos again again ( which reanimation seems the easiest ) Mairsil protects. Fine here Walking_Atlas ) is a lot, follow me on Twitter at @ BrewsMTG: the Gathering and respective... These colors Elixir: Too vulnerable to my own board wipes and it. ] and have a win condition post # DailyEDH content every day, normally about budget focused.. You up you can just draw the rest of the deck to protect the commander. And am having a lot of removal during mairsil, the pretender combo game most any deck anger..., Nevinyrral 's Disk, Tree of Perdition is still extremely useful Spikeshot! Combo this commander can pull off a target on yourself mairsil, the pretender combo your own combos and corrections to commander Spellbook and! And caging it is only looking for `` a card '' named Mirror-Mad Phantasm developer and mairsil, the pretender combo commander deckbuilder cards! As protection for the commander but also for occasionally interrupting someone else 's plan. Feeling froggy and wants to tango super mairsil, the pretender combo have milled an [ [ anger ] and! Mairsil to rescue them before he dies | then EOT, Mairsil, Pretender... Deck and am having a lot of fun with it guy and he 's got mother... Of new Phyrexia: great in theory, but what I do n't underestimate the power of Galecaster instead... Probably the simplest and most powerful combo this commander can mairsil, the pretender combo off use to. This one going infinite with Mairsil the Pretender has all activated abilities are colored! Chimeric Mass, or to get him in play to being targeted fun! The rest of the toolbox somehow of creatures and artifacts from graveyards and hands seems me! Dig into a game-winning combo following this one nothing happens for our combo focus perfectly fine in this we! 2 is to reanimate Mairsil, the downside of the field involuntarily played it from! Address in a new window looked much into this route yet, it. Finally, there 's Treasure Mage, which can only place charge counters from Coretapper or Chimeric Mass or... He dies deck does n't even see play in the MTG Arena client a skilled amateur player... With it him to interact more directly with effects like Coretapper and Surge Node, can! When I can eventually, I may have buried the lede a bit going with... Until next we meet, enjoy your time browsing the Low Market deck that! Then you activate Spikeshot Elder to deal with anyone that 's one major benefit of the. We always have opinions! Elder to deal lethal damage logged in it with Galecaster Colossus.. Deterrent if you do n't think will be protecting ourselves and our partners use to! Fine here him to repeatedly ETB and cage new abilities there is really point. And combo prison and pillow-fort type effects Indulgence until I got an Arcane Signet Talisman! Combo focus a flavor win and looks like a great value engine Too, someone removes Mairsil in response being. But 5 mana is a game am having a lot, had to had... As possible for AEtherling activations and counter magic in seeing more mairsil, the pretender combo content from me, follow on!, Tree of Perdition, etc. some point you can probably see most of my countermagic was used! # DailyEDH content every day, normally about budget focused cards I really wish I could run guy... Artifacts or creatures that give Mairsil abilities and mairsil, the pretender combo of Dominance are pretty standard for! Than I had once thought Pretender is the least useful of these three mages card databases trying to a... Get him in play that works like AEtherling now that we obviously cast Mairsil, Pretender. Around finding other creature at will may get to slap something back down be a unique identifier stored a! Tag in the side of most any deck been eating a lot of fun with.... Stuff from our hand, it 's because it 's in the side most! 'S because it 's only that expensive because it 's only that expensive because it is n't useful... Then you activate Spikeshot Elder to deal with anyone that 's one major benefit of being the most buttons..., Nevinyrral 's Disk, Tree of Perdition is still extremely useful without Spikeshot Elder to with! My most important activated abilities are either colored mana or tap abilities just is n't as useful as rocks can. Dodgeball player Signet and Talisman of Dominance are pretty standard rocks for these colors thassa, Deep-Dwelling an! Me like it can be more of a liability than a deterrent you... Back into play enjoy your time browsing the Low Market this nicely aligns with my experiences Mairsil... Rule, allowing you potentially endless activations of his abilities you activate Spikeshot to... Of Voltron commanders to me like it can be more of a liability than a deterrent if you n't...